{"id":356,"date":"2014-06-28T12:20:20","date_gmt":"2014-06-28T12:20:20","guid":{"rendered":"http:\/\/themes.fuelthemes.net\/skillful\/?p=356"},"modified":"2014-06-28T12:20:20","modified_gmt":"2014-06-28T12:20:20","slug":"inside-trailer","status":"publish","type":"post","link":"https:\/\/alexpetrovic.net\/?p=356","title":{"rendered":"INSIDE &#8211; Trailer"},"content":{"rendered":"<h3><span style=\"color: #000000;\">Toronto\u2019s burgeoning independent gaming scene has dished out a number of unique releases over the past few years, but Queasy Games\u2019 latest musical platformer for the PlayStation Network sets a new standard.<\/span><\/h3>\n<p style=\"color: #000000;\">When\u00a0<a style=\"color: #000000;\" href=\"http:\/\/www.queasygames.com\/\" target=\"_blank\">Queasy Games<\/a>\u2019 Jonathan Mak first decided to team up with artist and co-developer Shaw-Han Liem in 2008, little did they know their collaboration would gradually evolve into a full-fledged video game for the PlayStation 3 and PlayStation Vita. Back then, Mak had just developed his successful\u00a0<em style=\"font-weight: inherit;\"><a style=\"color: #000000;\" href=\"http:\/\/www.everydayshooter.com\/\" target=\"_blank\">Everyday Shooter<\/a>\u00a0<\/em>project<em style=\"font-weight: inherit;\">,<\/em>\u00a0while Liem was busy producing and performing electronic music under the name\u00a0<a style=\"color: #000000;\" href=\"http:\/\/www.robotandproud.com\/\" target=\"_blank\">I Am Robot and Proud<\/a>. The duo began working on an audio visualizer for use at live concerts and, with music as their common interest (and with the help of a government grant), they eventually developed the next big experience in Toronto indie gaming.<\/p>\n<p style=\"color: #000000;\"><!--more--><\/p>\n<p style=\"color: #000000;\"><em style=\"font-weight: inherit;\">Sound Shapes<\/em>\u00a0is the result of their four-year collaboration. Mak and Liem\u2019s initial idea of creating a game that worked with user-generated musical content mutated into a bigger project, encompassing work from various Toronto and international-based visual artists, developers, and musicians.\u00a0At its core,\u00a0<em style=\"font-weight: inherit;\">Sound Shapes<\/em>\u00a0is a new take on the classic 2-D platformer: The player navigates through levels while collecting musical beats; as more beats are collected, the dynamics of the level gradually change\u00a0and add new dimensions to the background music.\u00a0<em style=\"font-weight: inherit;\">Sound Shapes<\/em>\u00a0also gives players a reason to finally pick up their PlayStation Vita, a device that has been sorely lacking in innovative titles; the game utilizes the Vita\u2019s features to its maximum potential with stunning but minimalist visuals, a seamless weaving of gameplay and music composition, and a suite of creation tools.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Toronto\u2019s burgeoning independent gaming scene has dished out a number of unique releases over the past few years, but Queasy Games\u2019 latest musical platformer for the PlayStation Network sets a new standard. When\u00a0Queasy Games\u2019 Jonathan Mak first decided to team up with artist and co-developer Shaw-Han Liem in 2008, little did they know their collaboration [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"video","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":""},"categories":[12],"tags":[],"_links":{"self":[{"href":"https:\/\/alexpetrovic.net\/index.php?rest_route=\/wp\/v2\/posts\/356"}],"collection":[{"href":"https:\/\/alexpetrovic.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/alexpetrovic.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/alexpetrovic.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/alexpetrovic.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=356"}],"version-history":[{"count":0,"href":"https:\/\/alexpetrovic.net\/index.php?rest_route=\/wp\/v2\/posts\/356\/revisions"}],"wp:attachment":[{"href":"https:\/\/alexpetrovic.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=356"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/alexpetrovic.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=356"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/alexpetrovic.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=356"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}